Design & Technology
Year 6 Design and Technology (D&T) is a practical, project-based curriculum where learners apply creativity to solve real-world problems. It integrates math, science, and art as students progress through a core three-step cycle: designing, making, and evaluating. By Year 6, children have a wide range of cross-curricular skills to apply to each project.
Autumn
Making your dream catcher design will require a lot of dexterity!
You will need to use your knowledge from the science curriculum to develop your electrical game.
Summer
One of our favourite design briefs pulling together learning from your whole primary school career.
Our Intent and Impact (I&I) sheets below list the questions we want children to be able to answer once they have completed their learning. They also highlight key vocabulary which children must learn.